package net.minecraft.src;

import java.util.ArrayList;
import java.util.Random;

public class LF_BlockWoodenTable2x2 extends LF_BlockFurnitureBase
{
	public LF_BlockWoodenTable2x2(int i, int j, Class class1, Material mat)
	{
		super(i, j, class1, mat);
	}

	public int idDropped(int i, Random random, int j)
	{
		return mod_LF_GenericFurnitureMain.itemWoodenTable2x2.shiftedIndex;
	}

	public boolean renderAsNormalBlock()
	{
		return true;
	}

	protected void setup()
	{
		isSingleBlock = false;
		int[][] array =
		{
			{ 0, 0, 1},
			{ 0, 0,-1},
			{-1, 0, 0},
			{ 1, 0, 0},

			{ 1, 0, 0},
			{-1, 0, 0},
			{ 0, 0, 1},
			{ 0, 0,-1},

			{ 0, 0,-1},
			{ 0, 0, 1},
			{ 1, 0, 0},
			{-1, 0, 0},

			{-1, 0, 0},
			{ 1, 0, 0},
			{ 0, 0,-1},
			{ 0, 0, 1},
		};
		parts = array;
	}
}